Escape Academy 2 Wiki

Projector still | Items Wiki

Photographic stills used on the classroom projector to reveal the founders' names and faces. Three stills are needed; they are found in the padlocked backp

Projector still

Photographic stills used on the classroom projector to reveal the founders' names and faces. Three stills are needed; they are found in the padlocked backpack, behind the rotating front desk, and inside the chest at the back of the classroom.

Verification: Human verified

The Projector still items are essential photographic pieces in Escape Academy 2, used within the Classroom to uncover the identities of the school's founders [src-0dc02cf791]. Players must track down a total of three distinct stills hidden across the room to progress the puzzle [src-0dc02cf791].

How to Complete

To solve the projector puzzle, you need to collect all 3 Projector stills, place them onto the projector in the Classroom, and match the faces to the official photo of the three founders located at the back of the room [src-0dc02cf791]. Each founder's photo features a unique symbol beneath it [src-0dc02cf791]. By cross-referencing these symbols with the faces on your collected stills, you can type the correct corresponding names into the device situated on the left side of the room [src-0dc02cf791].

Step-by-Step Walkthrough

  • First Still: Locate the padlocked backpack positioned at the back of the Classroom [src-0dc02cf791]. Solve the desk XY clues to decode the combination word 'PATH' (derived from coordinates X2 Y2 = P, X3 Y2 = A, X3 Y4 = T, and X1 Y4 = H) to unlock the backpack and claim the first still [src-0dc02cf791].
  • Second Still: Inspect the safe's peep hole to spot the sign reading 'In trouble: Call 772' [src-0dc02cf791]. Approach the front-desk phone, dial 772, and watch as the rotating centre of the front desk shifts to reveal the second projector still [src-0dc02cf791].
  • Third Still: Examine the poster featuring a key graphic and take the key [src-0dc02cf791]. Use this key to unlock the chest situated at the back of the Classroom to retrieve the third and final still [src-0dc02cf791].

Tips

  • Pay close attention to the symbols displayed beneath the founders' portraits at the back of the room, as failing to correctly map these symbols to the faces on the stills will prevent you from entering the correct names on the input device [src-0dc02cf791].
  • Double-check your coordinate mapping for the first padlock; getting even a single letter of 'PATH' wrong will keep the backpack secured [src-0dc02cf791].

Details

quantity_needed

3 (3 of 3)

first_location

Inside the padlocked backpack at the back of the classroom. The padlock combination is 'PATH', derived from the desk XY clues (X2 Y2 = P, X3 Y2 = A, X3 Y4 = T, X1 Y4 = H).

second_location

Revealed by the rotating centre of the front desk after calling 772 on the front-desk phone (the number comes from the 'In trouble: Call 772' sign seen through the safe's peep hole).

third_location

Inside the chest at the back of the classroom, opened with the key taken from the poster.

use

Used on the projector to note the founders' names and faces. Match the faces on the stills to the photo of the three founders at the back of the room (each has a symbol under their photo), then input the correct names on the device to the left.

acquisition_sequence

  • Solve the desk XY clues to get 'PATH' and open the padlocked backpack at the back of the classroom for the first still.
  • Note the 'In trouble: Call 772' sign through the safe's peep hole, call 772 on the front-desk phone, and take the still revealed by the rotating desk centre.
  • Take the key from the poster, use it on the chest at the back of the classroom, and take the third still.

Sources