Escape Academy 2 Wiki

Escape Academy 2 Walkthrough & Guides

Chapter-by-chapter walkthroughs for Escape Academy 2: Back 2 School, including the demo and every campus chapter.

772 Phone Call Puzzle | Mechanics Wiki

Calling '772' on the classroom desk phone rotates the centre of the desk, revealing a projector still.

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A Clued Awakening | Guides Wiki

A Clued Awakening is an assignment / escape room in Escape Academy 2: Back 2 School, set in a classroom where players decode desk coordinate clues to open

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Adjustable Difficulty | Mechanics Wiki

Accessibility feature listed on the Steam store page under Gameplay for Escape Academy 2: Back 2 School. Difficulty can be changed, though the exact tier n

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Animal Companions | Mechanics Wiki

Animals that can follow the player around after completing their side quests; a cute feature but with no way to make them stop following in their area, and

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Arts Campus | Guides Wiki

A campus area in Escape Academy 2: Back 2 School, reached in Chapter 5 during the 'A Strong St-Art' quest; unlocking it grants the 'Acting Out' achievement

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Assignment | Mechanics Wiki

In-game tasks in Escape Academy 2: Back 2 School; completing your first assignment unlocks the 'Locked In' achievement.

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Better Book It! | Guides Wiki

Chapter 1 walkthrough section of Escape Academy 2: Back 2 School in which the player must obtain three books from the campus bookstore. The bookstore is on

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Bookstore Book Purchasing | Mechanics Wiki

The player needs to get three books, which can be bought from the bookstore.

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Campus Gardens | Guides Wiki

A campus area in Escape Academy 2: Back 2 School, reached through a gate just past the greenhouse. Unlocking the Campus Gardens Gate (found at the farthest

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Chortkoff's Gun | Guides Wiki

Chortkoff's Gun is an assignment / escape room in Escape Academy 2: Back 2 School. Completing it unlocks the achievement of the same name and is part of th

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Classroom Safe Schedule Puzzle | Mechanics Wiki

A safe in the classroom opened by a schedule clue list pairing times with activities.

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Co-op | Mechanics Wiki

Optional cooperative mode supporting up to 2 players, available both as vertical split-screen local co-op and online multiplayer, plus Steam Remote Play To

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Co-op Mode | Mechanics Wiki

Multiplayer mode in Escape Academy 2: Back 2 School supporting up to 2 players via vertical split-screen co-op and online multiplayer. Players can split up

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Coloured Line Intersection Puzzle | Mechanics Wiki

A puzzle mechanic where coloured lines around rotating dials are matched against a map to find intersecting locations that reveal required symbols.

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Combination lock | Mechanics Wiki

A locked mechanism requiring a code or word to open, used on doors, padlocks and backpacks throughout Escape Academy 2: Back 2 School. Locks accept either

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Coordinate Desk Navigation Puzzle | Mechanics Wiki

A puzzle mechanic where desks are labelled with XY coordinates and each contains a letter plus a clue to the next desk, spelling a password.

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Credits | Mechanics Wiki

Credits are earned to unlock more areas of the Academy. Earning them begins only after completing the first enrollment challenge, and they are distinct fro

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Dorm Door Suit-Count Padlock | Mechanics Wiki

A padlocked door to the dorms with a clue of spade, heart, club; the code is found by counting the respective symbols on the three founder portraits, one p

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Dorm Room Student Number Door | Mechanics Wiki

Inside the dorms, the player finds the door matching their student number and enters their dormitory.

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Dorm sweet dorm | Guides Wiki

Chapter 1 section of the Escape Academy 2: Back 2 School walkthrough covering the dormitory door padlock puzzle and entering the player's dormitory. The pl

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Enrollment challenge | Mechanics Wiki

Completing the first enrollment challenge is the gate that lets the player start earning credits to unlock more areas of the Academy, while also finding Es

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Escape Academy | Guides Wiki

The original Escape Academy game, which Escape Academy 2: Back to School directly follows. It featured 12 escape room sequences. In Escape Academy 2: Back

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Escape Academy 2 Back 2 School CHAPTER 2 Walkthrough: Science Campus Puzzles

Full Chapter 2 walkthrough for Escape Academy 2: Back 2 School, covering the Science Campus puzzles, codes and solutions.

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Escape Academy 2 Back 2 School CHAPTER 3 Walkthrough: Humanities Campus & Achievements

Full Chapter 3 walkthrough for Escape Academy 2: Back 2 School — Humanities Campus puzzles, banned books, the museum artefacts and the Aztec box.

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Escape Academy 2 Back 2 School Chapter 4 Walkthrough & Achievements

Full Escape Academy 2 Chapter 4 walkthrough: Solvers Keepers, Eyes on the Prize, Pay Close Detention and Through the Looking Grate puzzle solutions.

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Escape Academy 2 Back 2 School CHAPTER 5 Walkthrough: Arts Campus & Achievements

What Chapter 5 of Escape Academy 2: Back 2 School covers, the Arts Campus unlock, and which achievements are tied to it, based on the current guide.

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Escape Academy 2 Demo Walkthrough: What's Confirmed and What Isn't

Looking for an Escape Academy 2 demo walkthrough? Here's what the available full-game guide covers, and why demo-specific steps aren't confirmed yet.

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Escape Academy 2 Walkthrough: Full Puzzle Solutions for Every Chapter

Complete Escape Academy 2: Back 2 School walkthrough with chapter-by-chapter puzzle codes, clues and optional quest solutions.

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Escape Academy 2: Back 2 School | Guides Wiki

Open-world escape room adventure game developed by Coin Crew Games and published by iam8bit Presents, released November 5, 2026. It is the sequel to Escape

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Escape Academy 2: Back 2 School Achievement & Trophy Guide | Guides Wiki

A web guide listing how to unlock every achievement and trophy in Escape Academy 2: Back 2 School, including story-progression achievements, Extra Credit q

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Escape Academy 2: Back 2 School steam deck Guide | Guides Wiki

A platform-focused guide covering confirmed store details and unconfirmed Steam Deck compatibility for Escape Academy 2: Back 2 School, including platforms

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Escape Academy 2: Back 2 School walkthrough - Full guide and puzzle solutions | Guides Wiki

A web walkthrough covering Escape Academy 2: Back 2 School chapter by chapter with puzzle solutions, including Chapter 1 sections such as Escape Shack Stat

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Escape Academy 2: Back 2 School walkthrough | Guides Wiki

A full walkthrough and puzzle-solution guide for Escape Academy 2: Back 2 School, covering Chapter 1 (beginning with the Escape Shack Station puzzle) and s

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Escape Academy 2: Back to School | Guides Wiki

A puzzle/escape-room game developed by Coin Crew Games and published by iam8bit Presents, and a direct sequel to the original Escape Academy. It is describ

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Escape Buck | Mechanics Wiki

Escape Bucks are a currency in Escape Academy 2: Back 2 School, found while exploring the academy after completing the first enrollment challenge. They are

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Escape Bucks | Mechanics Wiki

Escape Bucks is a currency in Escape Academy 2: Back 2 School that players begin finding after completing their first enrollment challenge. It is spent to

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Escape Room Sequences | Mechanics Wiki

Handcrafted puzzle rooms that serve as the main gameplay of Escape Academy 2: Back to School; the game features 15 escape room sequences, more than the ori

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Escape rooms | Mechanics Wiki

Large escape rooms are described as the main draw of Escape Academy 2, sitting alongside open-world progression challenges and shorter student-help puzzles

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Escape Shack Station | Guides Wiki

Chapter 1 section of the Escape Academy 2: Back 2 School walkthrough in which the player must board the tram. The player needs $3 and the destination code

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Extra Credit quest | Mechanics Wiki

Side quests in Escape Academy 2: Back 2 School; completing your first unlocks 'A Little Something Extra' and completing 10 unlocks 'This Should Help my Gra

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Extra Credit quests | Guides Wiki

Side quests in Escape Academy 2: Back 2 School, given by other students around campus and scattered across the map. Completing the first unlocks the 'A Lit

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Eyes on the Prize | Guides Wiki

An escape room / assignment in Escape Academy 2: Back 2 School, encountered in Chapter 4 in the headmaster's office; completing it unlocks the achievement

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Founder symbol counting puzzle | Mechanics Wiki

A dormitory door padlock puzzle requiring the player to find three founder portraits (one per floor), each representing spades, hearts or clubs, and count

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Headmaster's Tower | Guides Wiki

The first major explorable section of Escape Academy 2: Back to School, which becomes open once players clear the first few escape rooms.

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Hint System | Mechanics Wiki

A hint system that penalizes the player's score when used; the reviewer used it for the first time on the final story room.

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Humanities Campus | Guides Wiki

A campus area in Escape Academy 2: Back 2 School, first reached during Chapter 3 in the 'Historic Beginnings' objective. Unlocking it grants the 'Oh, The H

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Lightbulb Moment | Guides Wiki

A story-progression escape room / assignment in Escape Academy 2: Back 2 School in which the goal is to power the lightbulb. It is reached by climbing the

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Local Co-op | Mechanics Wiki

Escape Academy 2: Back 2 School supports local/couch co-op, listed on Steam as 'Shared/Split Screen Co-op' and as 'Local Co-Op' in review spec sheets, and

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Locker and Student Number Puzzle | Mechanics Wiki

After talking to Headmaster Solange the player receives a locker key and orientation checklist; the player finds their portrait on the portrait wall, reads

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Locker Key and Student Number Matching | Mechanics Wiki

A mechanic where the player finds their own portrait with a student number and uses a locker key to open the matching locker.

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Locker'd and Loaded | Guides Wiki

Chapter 1 section of the walkthrough where the player receives a locker key from Headmaster Solange and finds their locker by student number.

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No Ticket | Guides Wiki

An escape room / assignment in Escape Academy 2: Back 2 School. Completing 'No Ticket' unlocks the 'Back 2 School' achievement; it is part of the main stor

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Online Co-op | Mechanics Wiki

Escape Academy 2: Back 2 School supports online co-op play, alongside local/couch co-op, per the Steam store page. Online co-op lets a partner join over th

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Open world | Mechanics Wiki

Escape Academy 2: Back 2 School is described as the first open world escape room game; the campus is one big puzzle room with a sprawling hub, mysterious p

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Open World Exploration | Mechanics Wiki

An open-world approach allowing exploration and environmental storytelling across the academy campus; the reviewer found wandering the campus both fun and

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Pay Close Detention | Guides Wiki

A prison-themed escape room / assignment in Escape Academy 2: Back 2 School, set in a cell block where the player is locked up alongside Gillian, Reed and

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Phone code puzzle | Mechanics Wiki

A puzzle where the player finds a 'Call 772' sign and dials 772 on the classroom phone, causing the desk centre to rotate and reveal a projector still.

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Playable at Your Own Pace | Mechanics Wiki

Accessibility/input feature listed on the Steam store page for Escape Academy 2: Back 2 School. Steam marks the game as playable at your own pace and playa

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Playable without Quick Time Events | Mechanics Wiki

Accessibility/input feature listed on the Steam store page for Escape Academy 2: Back 2 School, indicating the game is playable without quick time events.

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Portrait Symbol Counting Puzzle | Mechanics Wiki

A puzzle mechanic where players find founder portraits on each floor and count the card-suit symbols on them to derive a door code.

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Poster Key and Chest Puzzle | Mechanics Wiki

A key hidden on a poster can be taken and used on the chest at the back of the classroom to obtain a projector still.

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Projector Still Matching Puzzle | Mechanics Wiki

A puzzle mechanic where players collect three projector stills, identify the founders' names and faces, and match them to a photo of the founders to input

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Projector stills | Mechanics Wiki

Collectible stills (three in total) that are used on a projector to reveal founder names and faces, which are then matched to a photo and entered on a devi

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Projector Stills Matching Puzzle | Mechanics Wiki

Using all three projector stills on the projector reveals names and faces; the player matches founder faces to their photos and symbols and inputs the corr

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Rotating dial puzzle | Mechanics Wiki

A machine near the ticket kiosk at Escape Shack Station that requires three symbols to be entered, solved by cross-referencing coloured lines around each d

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Science Campus | Guides Wiki

A campus area in Escape Academy 2: Back 2 School, reached in Chapter 2 during the 'Scientific Method' assignment. Unlocking it grants the 'Scientific Break

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Sequence Breaking Prevention | Mechanics Wiki

A design method that prevents the player from sequence breaking, and also ensures the player doesn't accidentally get stuck somewhere they can't get out of

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Side Quest Puzzles | Mechanics Wiki

Minor supplementary puzzles that can be completed for cash, supplementing the main escape rooms; many resemble puzzle-book challenges.

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Side-quests | Mechanics Wiki

Escape Academy 2: Back 2 School adds side-quests as an entirely new mechanic, alongside open-world exploration. They take the form of shorter puzzles where

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STEAM Combination Lock | Mechanics Wiki

A combination lock above the tram doors that must be set to the word STEAM to continue.

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Student number lockers | Mechanics Wiki

Player lockers and dormitory doors are matched by the player's student number, found on their portrait in the corridor portrait wall.

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Symbol Dial Combination Machine | Mechanics Wiki

A machine near the ticket kiosk at Escape Shack Station that requires three symbols to be entered on rotating dials.

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That Rings a Bell | Guides Wiki

An escape room / assignment in Escape Academy 2: Back 2 School; completing it unlocks the achievement of the same name. It is reached via the rooftop door

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Think Inside the Box | Guides Wiki

An escape room / assignment in Escape Academy 2: Back 2 School that tasks players with opening a multi-layer gold chest. Completing it unlocks the achievem

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Ticket kiosk | Mechanics Wiki

A ticket kiosk at Escape Shack Station used in Chapter 1 to obtain a tram ticket. The player must insert $3 of collected money into the yellow slot and ent

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Visual Novel-esque Cutscenes | Mechanics Wiki

Story is presented through visual novel-esque cutscenes with limited voice-over lines.

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XY desk coordinate puzzle | Mechanics Wiki

A classroom puzzle in which desks are labelled with XY numbers and each provides a letter plus a coordinate clue, forming a word used on a backpack padlock

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Zip Line Travel System | Mechanics Wiki

A travel system that lets the player zoom across the map in a more whimsical manner than a straightforward fast travel mechanic, including reaching some pl

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Zip lines | Mechanics Wiki

Zip lines are purchasable with Escape Bucks and allow quick travel across campus rather than simply teleporting between locations. They serve as a faster t

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