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Sequence Breaking Prevention | Mechanics Wiki

A design method that prevents the player from sequence breaking, and also ensures the player doesn't accidentally get stuck somewhere they can't get out of

Sequence Breaking Prevention

A design method that prevents the player from sequence breaking, and also ensures the player doesn't accidentally get stuck somewhere they can't get out of; described as a smart choice for a team designing its first open world.

Verification: Human verified

Details

purpose

Prevents sequence breaking and ensures the player doesn't accidentally get stuck somewhere they can't get out of

Sources