Pay Close Detention | Guides Wiki
A prison-themed escape room / assignment in Escape Academy 2: Back 2 School, set in a cell block where the player is locked up alongside Gillian, Reed and
Pay Close Detention
A prison-themed escape room / assignment in Escape Academy 2: Back 2 School, set in a cell block where the player is locked up alongside Gillian, Reed and Kira. Solving it involves cracking a tile number puzzle, fishing a Warden's Key out of a pit, and using a UV light to align the lights around the
Verification: Human verified
"Pay Close Detention" is an escape room assignment in Escape Academy 2: Back 2 School set within a prison cell block [src-0dc02cf791]. Players must work alongside fellow inmates Gillian, Reed, and Kira to solve puzzles, unlock cell doors, and escape the area before moving on to Through the Looking Grate.
Step-by-Step Walkthrough
- Find the Locker Code: Leave your starting room and inspect the board on the wall to the left [src-0dc02cf791]. Rearrange the tiles in the "Giving Spoilers" number puzzle to form the largest possible number: 9542 [src-0dc02cf791].
- Retrieve the UV Light: Head to the opposite side of the corridor, locate the locker, and enter the code 9542 to open it [src-0dc02cf791]. Take the UV Light and equip it [src-0dc02cf791].
- Gather Materials from Inmates: Speak with your fellow prisoners behind the bars:
- Talk to Gillian to get the Gum [src-0dc02cf791].
- Talk to Reed to get the Yarn [src-0dc02cf791].
- Talk to Kira to get the Hook [src-0dc02cf791].
- Craft the Fishing Rod: Return to your cell and combine the Yarn, Hook, and chewed Gum to create a Fishing rod [src-0dc02cf791].
- Fish Out the Key: Use the fishing rod at the pit located in the middle of the corridor to retrieve the Warden's Key [src-0dc02cf791].
- Free Your Friends: Use the Warden's Key to unlock the cell doors for Gillian, Reed, and Kira [src-0dc02cf791].
- Align the Main Door Lights: Equip your UV light and examine the shapes and arrows written on the blackboards inside each prison cell [src-0dc02cf791]. Rotate the lights surrounding the main door so that they face the exact directions indicated by the arrows [src-0dc02cf791].
- Exit the Room: Proceed through the main door to complete the assignment [src-0dc02cf791].
Items Collected
- UV Light (found inside the 9542 locker) [src-0dc02cf791]
- Gum (obtained from Gillian) [src-0dc02cf791]
- Yarn (obtained from Reed) [src-0dc02cf791]
- Hook (obtained from Kira) [src-0dc02cf791]
- Fishing rod (crafted from yarn, hook, and chewed gum) [src-0dc02cf791]
- Warden's Key (fished out of the corridor pit) [src-0dc02cf791]
Rewards
- Completion of the "Pay Close Detention" assignment [src-96265dfaea].
- Unlocks the Pay Close Attention achievement (story progression, cannot be missed) [src-96265dfaea, src-aa17351cd6].
- Progression to the next section, Through the Looking Grate [src-0dc02cf791].
Details
type
Assignment / escape room
associated_achievement
Pay Close Attention (awarded for completing "Pay Close Detention"; story progression, can't be missed)
location
A prison cell block; the player starts in a cell and the puzzle plays out across the corridor, the friends' cells behind bars, and the main door.
walkthrough
- Leave the starting room and look at the board on the wall to the left. Rearrange the tiles in the 'Giving Spoilers' number to read the largest possible number: 9542.
- Go to the other side of the corridor to find a locker. Input the code 9542 to open it, then take the UV Light and equip it.
- Talk to Gillian behind bars and take the gum from her; talk to Reed and take the yarn from him; talk to Kira and take the hook.
- Go back to your cell and combine the yarn, hook and chewed gum to create a fishing rod.
- Use the fishing rod to fish the key out of the pit in the middle of the corridor, obtaining the Warden's Key.
- Use the Warden's Key on each of your friends' doors.
- Use the UV light to look at the shapes and arrows noted on the blackboards in each prison cell. Use these as a key for the direction to rotate the lights around the main door — rather than left or right, the lights must face the same direction as the arrows.
- Go through the door to finish the room.
puzzle_codes
Locker code: 9542 (largest number formable from the 'Giving Spoilers' tiles).
items_collected
- UV Light (from the 9542 locker)
- Gum (from Gillian)
- Yarn (from Reed)
- Hook (from Kira)
- Fishing rod (crafted from yarn + hook + chewed gum)
- Warden's Key (fished out of the corridor pit)
npcs
Gillian, Reed and Kira (fellow prisoners behind bars in the cell block).
followed_by
Through the Looking Grate (next section of the walkthrough).
Sources
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